We gave 6 presentations at IEEE VR 2024

At the top-tier VR conference, IEEE VR 2024, held in Orlando, USA, from March 16 to 22, 2024, we gave six presentations.

Hiroki Ota (M2) and alumnus Yan Zhang had their full papers accepted and delivered oral presentations. Xiaodan Hu (D2) presented a poster. Ryutaro Kurai (D1) gave an oral presentation at the 1st Workshop on Seamless Reality. Assistant Professor Yutaro Hirao presented a regular paper accepted to TVCG, and Professor Kiyoshi Kiyokawa delivered a keynote speech at the Workshop on Novel Input Devices and Interaction Techniques (NIDIT) 2024.

(Conference Papers)

  • Hiroki Ota, Daiki Hagimori, Monica Perusquia-Hernandez, Naoya Isoyama, Yutaro Hirao, Hideaki Uchiyama, and Kiyoshi Kiyokawa
    “Hap’n’Roll: A Scroll-inspired Device for Delivering Diverse Haptic Feedback with a Single Actuator”
    (paper) https://doi.org/10.1109/VR58804.2024.00028
  • Yan Zhang, Keyao You, Xiaodan Hu, Hangyu Zhou, Kiyoshi Kiyokawa, and Xubo Yang
    “Retinotopic Foveated Rendering”
    (paper) https://doi.org/10.1109/VR58804.2024.00109

(Poster)

  • Xiaodan Hu, Yan Zhang, Monica Perusquia-Hernandez, Yutaro Hirao, Hideaki Uchiyama, and Kiyoshi Kiyokawa
    “Pinhole Occlusion: Enhancing Soft-edge Occlusion Using a Dynamic Pinhole Array”
    (paper) https://doi.org/10.1109/VRW62533.2024.00156

(Workshop Paper)

  • Ryutaro Kurai, Takefumi Hiraki, Yuichi Hiroi, Yutaro Hirao, Monica Perusquia-Hernandez, Hideaki Uchiyama, and Kiyoshi Kiyokawa
    “Design and Implementation of Agent APIs for Large-scale VR Platforms”
    (paper) https://doi.org/10.1109/VRW62533.2024.00112

(TVCG Invited Paper)