2022年10月17〜21日にシンガポールで開催された、AR/MR/VR分野のトップカンファレンスである ISMAR 2022 にて、福本君(修了生)がフルペーパーの口頭発表、音納君(M2)がポスター発表と研究室紹介(Pitch Your Lab)、加藤君(修了生)の代理で清川がワークショップペーパーの口頭発表、の計4件の発表を行いました。また、短期留学生として滞在中の Adélaïde Genay さんも自身の研究についてフルペーパーの口頭発表を行いました。
(Conference Paper)
- Naoya Fukumoto, Naoya Isoyama, Hideaki Uchiyama, Nobuchika Sakata, and Kiyoshi Kiyokawa,
“An Object Synthesis Method to Enhance Visuo-Haptic Consistency”
(paper) https://ieeexplore.ieee.org/document/9995436
(presentation) https://www.youtube.com/watch?v=Dox0jcBycz0 - Adélaïde Genay, Anatole Lécuyer, and Martin Hachet,
“What Can I Do There? Controlling AR Self-Avatars to Better Perceive Affordances of the Real World”
(paper) https://ieeexplore.ieee.org/document/9995452
(pdf) https://hal.archives-ouvertes.fr/hal-03820756/document
(Poster)
- Riku Otono, Adélaïde Genay, Monica Perusquía-Hernández, Naoya Isoyama, Hideaki Uchiyama, Martin Hachet, Anatole Lécuyer, and Kiyoshi Kiyokawa,
“Studying “Avatar Transitions” in Augmented Reality: Influence on Sense of Embodiment and Physiological Activity”
(paper) https://ieeexplore.ieee.org/abstract/document/9974381
(pdf) http://www.monicaperusquia.com/publications/2022-Otono-The%20Impact%20of%20Avatar%20Transition%20in%20Augmented%20Reality%20on%20Surface%20Electromyography%20and%20Sense%20of%20Embodiment.pdf
(Workshop Paper presented at Workshop on Inpainting Techniques for Object Removal in Indoor Scenes)
- Taiki Kato, Naoya Isoyama, Norihiko Kawai, Hideaki Uchiyama, Nobuchika Sakata, and Kiyoshi Kiyokawa,
“Online Adaptive Integration of Observation and Inpainting for Diminished Reality with Online Surface Reconstruction”
(paper) https://ieeexplore.ieee.org/document/9974483
(Pitch Your Lab)
- Riku Otono,
“Cybernetics and Reality Engineering Laboratory”