Spring Seminar will be held from Feb 25 to 27, 2025

The Spring Seminar will be held from Tuesday, February 25, 2025, to Thursday, February 27, 2025.
If you’re interested, please apply using the link below.
http://isw3.naist.jp/IS/PubWG/Spring2025/index-en.html

  • Physical and psychological state recognition using biological signals

You will develop an application that recognizes a user’s physical or psychological state using a myoelectric sensor. On the first day, you will learn basic development procedures and check sample programs. On the second day, you will work with other participants to implement an improvement to the application according to what you learned on the first day. On the third day, you will complete the application and present it to the lab members. Let’s develop an application to detect user intention before it happens with the game paper-rock-scissors in mind!

  • Implementing and experiencing Pseudo-haptics

Pseudo-haptics technique is a technique that manipulates haptic perception like force and texture primarily through visual and auditory information. For example, you may have experienced a sense of “heaviness” when your character’s movements became slower in a game. In this program, we will understand the principles of Pseudo-haptics, brainstorm new ideas for Pseudo-haptics technique together with the instructor, and implement those ideas using Unity. On the first day, we will have a brief lecture on Pseudo-haptics techniques, learn the basics of how to use Unity, test sample programs for a Pseudo-haptics technique, and brainstorm ideas. On the second day, we will consult with the instructor to implement your original Pseudo-haptics technique. On the third day, we will finalize our systems and present them for the instructor and laboratory members. If you are interested in haptic experiences in games or VR, cognitive science and psychology, or illusions, please join us!

  • Development of AR applications for smartphones

Let’s develop an AR application that recognizes the real environment with a camera such as Pokémon Go or SNOW. You will develop the application on a laptop computer using Unity and AR Foundation as smartphone application development (Don’t worry, we will lend you the development equipment if necessary). On the first day, you will learn basic development procedures, check some sample programs, and generate your own ideas. On the second day, you will implement the application based on object recognition, face recognition, gesture input, etc., according to your own interests. On the third day, you will complete the application and give the presentation for the lab members. Let’s come up with various applications such as placing virtual vases or furniture in the room, changing the age of the face, or using voice to notify the recognized objects.