Upcoming News
Upcoming news: (Mar. 21, 2026) We will present 4 papers at IEEE VR 2026. (Mar. 16, 2026) We will present 10 papers at a MVE Workshop. (Mar. 16, 2026) We will present 2 papers at Augmented Humans 2026. (Feb. 19, More …
Upcoming news: (Mar. 21, 2026) We will present 4 papers at IEEE VR 2026. (Mar. 16, 2026) We will present 10 papers at a MVE Workshop. (Mar. 16, 2026) We will present 2 papers at Augmented Humans 2026. (Feb. 19, More …
Our research proposal has been newly selected for the Grant-in-Aid for Scientific Research (S) by the Ministry of Education, Culture, Sports, Science and Technology (MEXT) for fiscal year 2026. Research Title: Creation of “Proactive Vision Care”: A Preventive Medicine Revolution More …
Shun Nagaoka (D1) and colleagues from the Cybernetics and Reality Engineering Laboratory received the WIT Student Research Encouragement Award and the Human Communication Award at the 131st Technical Committee on Welfare Information Technology (WIT) meeting. The Technical Committee on Welfare More …
As part of the “Support Project for Innovative Doctoral Talent in Advanced Science and Technology Fusion Fields” (NAIST Granite Program) and the “Support Project for Innovative Doctoral Talent in the Next-Generation AI Field” (NAIST Granite-AI), which commenced in FY2024, the More …
On October 18-19, 2025, 25 members went on a lab trip to Maizuru, Ine, Amano-Hashidate, and Kinosaki areas.
We presented four papers at ISMAR 2025, a premier conference in the field of XR, held in Daejeon, South Korea, from October 8 to 12, 2025. Our alumnae Ms. Hu and Ms. Hesham, and a collaborator Ms. Steininger had their More …
We presented 2 papers at ACII 2025 and won the Best Student Paper Award. Xin Wei, Huakun Liu, Felix Dollack, and Monica Perusquia-Hernandez, “Temporal Posed and Spontaneous Gesture Recognition from Electromyography in the Rock-Paper-Scissors Game” Huakun Liu, Miao Cheng, Xin Wei, Felix More …
On September 19, 2025, we exhibited two projects (Anywhere Door / AR Ramen) as part of Keihanna Expo 2025 at the EXPO 2025 Osaka-Kansai Expo. They are the same systems that we exhibited on April 23, 2025. “Step through the door using More …
Here is the English translation with the HTML tags preserved. Chihiro Sakai (M2) and colleagues from the Cybernetics and Reality Engineering Laboratory received the Best Oral Presentation Award at Entertainment Computing 2025. Entertainment Computing 2025 (EC2025) is a symposium organized More …
We presented our work at CVPR 2025. This research proposes a state estimation framework that tightly couples Inertial Measurement Units (IMUs) and Ultra-Wideband (UWB) sensors through an uncertainty-driven Unscented Kalman Filter (UKF), contributing to the realization of high-precision 3D human More …
On April 23, 2025, we exhibited two projects (Anywhere Door / AR Ramen) as part of Keihanna Expo 2025 at the EXPO 2025 Osaka-Kansai Expo. “Step through the door using MR technology and go on a virtual trip!” (collaboration with NTT DoCoMo) “Does More …
At the General Meeting of the Virtual Reality Society of Japan (VRSJ) held on March 28, 2025, two Academic Encouragement Awards were presented for the research achievements of our laboratory. (Awards) Academic Encouragement Award: Technical and Artistic Exhibition Division “Development More …
Chihiro Sakai (M1) of the Cybernetics and Reality Engineering Laboratory received the Research Encouragement Award (Gold Prize) at the 75th Entertainment Computing Research Presentation. This research presentation is organized by the Special Interest Group on Entertainment Computing (SIGEC) of the More …
Mr. Ryutaro Kurai (D2) has received the DAAX Good Experience Design Student Award 2025. The Design Association for Augmented Experience (DAAX) encourages developers who conduct research and development on effective new experience designs for products, spaces, services, and information utilizing More …
We presented eight research projects at IEEE VR 2025, a premier conference in the field of XR, held in Saint-Malo, France, from March 8th to 12th, 2025. Alumni Ms. Hu gave an oral presentation on her paper accepted for TVCG. More …
From February 26 to 28, 2025, the NAIST Spring Seminar was held, and our laboratory welcomed 12 seminar participants from various universities and technical colleges across Japan, from Tokyo to Okinawa. Four participants joined the theme “Recognizing User States by More …
We will host a SIG PhysioCHI at ACM CHI 2025, which is held from April 26 to May 1, 2025, in Yokohama. Assistant Professor Perusquia will help the SIG as one of the organizers. Human-Centered Physiological Computing in Practice In More …
Our lab accepts interns throughout the year. From February 17 to 21, 2025, we welcomed six interns. Five of them completed their internship on February 21, and a final presentation session was held to showcase their achievements. The interns developed More …
On January 31, 2025, we held a birthday party to celebrate members whose birthdays fall between October and December.
The Spring Seminar will be held from Tuesday, February 25, 2025, to Thursday, February 27, 2025. If you’re interested, please apply using the link below. http://isw3.naist.jp/IS/PubWG/Spring2025/index-en.html Physical and psychological state recognition using biological signals You will develop an application that More …
Our laboratory’s two research projects published in 2023 have been awarded the Human Communication Award (HC Award) by the Human Communication Group (HCG) of the Institute of Electronics, Information and Communication Engineers (IEICE). The HC Award is the most prestigious More …
The top conference in the field of computer graphics, ACM SIGGRAPH Asia 2024, was held in Tokyo from December 3 to 6, 2024. Assistant Professor Hirao received the Best Demo in Show Award in the Emerging Technologies category. Additionally, a More …
The 33rd SIG Haptics Workshop of the Virtual Reality Society of Japan was held in a hybrid format at Toyama Prefectural University and online from December 5 to 6, 2024. Mr. Iwasaki (M2) presented his research, which is a collaborative More …
From November 30 to December 4, 2024, at the 36th Australian Conference on Human-Computer Interaction (OzCHI 2024) held in Brisbane, Australia, Adélaïde Genay (University of Melbourne) presented our research. This project was conducted as a collaborative effort between the University More …
From December 1 to 3, 2024, at the joint 34th International Conference on Artificial Reality and Telexistence & the 29th Eurographics Symposium on Virtual Environments (ICAT-EGVE 2024) held at the University of Tsukuba, we presented three research projects. Commissioned faculty More …
From November 29 to 30, 2024, at Asia-Pacific Workshop on Mixed and Augmented Reality (APMAR) 2024 held at Ryukoku University, Ms. Matsuda (D2), Ms. Nakada (D1), and Ms. Kimura (M2) presented their research. Additionally, Professor Kiyokawa presented the research of More …
On November 27, 2024, we held a “Success and Resilience Party” to celebrate our paper submissions, acknowledging both our successful acceptances and the efforts behind our rejections. This gathering served as an opportunity to honor each other’s dedication and rejuvenate More …
From November 4 to 8, 2024, Mr. Otsubo (M2) presented his research at the 26th International Conference on Multimodal Interaction (ICMI 2024) held in San José, Costa Rica. Additionally, Assistant Professor Perusquía participated in a panel titled “Multimodal Research in More …
From October 29 to November 1, 2024, at the <i>2024 IEEE 13th Global Conference on Consumer Electronics (GCCE 2024)</i> held in Kitakyushu, Associate Professor Uchiyama presented the research findings of alumnus Mr. Nakamura and received the Presentation Award. Ren Nakamura, More …
The 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR), a premier conference in the AR and VR fields, was held in Seattle, USA, from October 21 to 25, 2024. Our laboratory presented two research projects at this conference. More …