
Upcoming news: (Mar. 21, 2026) We will present 4 papers at IEEE VR 2026. (Mar. 16, 2026) We will present 10 papers at a MVE Workshop. (Mar. 16, 2026) We will present 2 papers at Augmented Humans 2026. (Feb. 19, 2026) Our KAKENHI (S) project has been accepted. (Feb. 17, 2026) We had a birthday party. (Jan. 26, 2026) We will host IEEE AIxVR 2026 (Jan. Read more
Our research proposal has been newly selected for the Grant-in-Aid for Scientific Research (S) by the Ministry of Education, Culture, Sports, Science and Technology (MEXT) for fiscal year 2026. Research Title: Creation of "Proactive Vision Care": A Preventive Medicine Revolution Pioneered by Advanced Eyewear for Eye Monitoring Principal Investigator: Kiyoshi Kiyokawa Co-Investigators: Hideaki Uchiyama Kiyotaka Sasagawa (Medilux Research Center / Division of Materials Science, NAIST) Jun Read more
Shun Nagaoka (D1) and colleagues from the Cybernetics and Reality Engineering Laboratory received the WIT Student Research Encouragement Award and the Human Communication Award at the 131st Technical Committee on Welfare Information Technology (WIT) meeting. The Technical Committee on Welfare Information Technology (WIT) is a professional committee belonging to the Human Communication Group (HCG) of the Institute of Electronics, Information and Communication Engineers (IEICE). It serves Read more
As part of the "Support Project for Innovative Doctoral Talent in Advanced Science and Technology Fusion Fields" (NAIST Granite Program) and the "Support Project for Innovative Doctoral Talent in the Next-Generation AI Field" (NAIST Granite-AI), which commenced in FY2024, the "Interdisciplinary Human Resource Development Workshop 2025" was held on Friday, October 31, at the Nara Centennial Hall, Main Hall. From our laboratory, Miku Nakata (D1) and Read more
We presented 2 papers at ACII 2025 and won the Best Student Paper Award. Xin Wei, Huakun Liu, Felix Dollack, and Monica Perusquia-Hernandez, "Temporal Posed and Spontaneous Gesture Recognition from Electromyography in the Rock-Paper-Scissors Game" Huakun Liu, Miao Cheng, Xin Wei, Felix Dollack, Victor Schneider, Hideaki Uchiyama, Chia-huei Tseng, Yoshifumi Kitamura, and Monica Perusquia-Hernandez, "Generative Learning as a Tool to Improve Perception of Emotional Body Motion Expressions" Read more
Here is the English translation with the HTML tags preserved. Chihiro Sakai (M2) and colleagues from the Cybernetics and Reality Engineering Laboratory received the Best Oral Presentation Award at Entertainment Computing 2025. Entertainment Computing 2025 (EC2025) is a symposium organized by the Special Interest Group on Entertainment Computing (SIGEC) of the Information Processing Society of Japan (IPSJ). Its purpose is to promote "technical research for creating Read more
At the General Meeting of the Virtual Reality Society of Japan (VRSJ) held on March 28, 2025, two Academic Encouragement Awards were presented for the research achievements of our laboratory. (Awards) Academic Encouragement Award: Technical and Artistic Exhibition Division "Development and Application of a New Haptic Toolkit Using Tape-tics" Carlos Paniagua, Yuki Ota, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama, Kiyoshi Kiyokawa Academic Encouragement Award: Oral Presentation Read more
Chihiro Sakai (M1) of the Cybernetics and Reality Engineering Laboratory received the Research Encouragement Award (Gold Prize) at the 75th Entertainment Computing Research Presentation. This research presentation is organized by the Special Interest Group on Entertainment Computing (SIGEC) of the Information Processing Society of Japan (IPSJ). Its purpose is to promote "technical research for creating new entertainment," "evaluation and elucidation of 'fun'," and "applied research in Read more
Mr. Ryutaro Kurai (D2) has received the DAAX Good Experience Design Student Award 2025. The Design Association for Augmented Experience (DAAX) encourages developers who conduct research and development on effective new experience designs for products, spaces, services, and information utilizing the Metaverse and XR. Its mission is to widely introduce "good experience designs"—where experiences are validated and their effects are clearly explained—to society. This award's evaluation Read more
From February 26 to 28, 2025, the NAIST Spring Seminar was held, and our laboratory welcomed 12 seminar participants from various universities and technical colleges across Japan, from Tokyo to Okinawa. Four participants joined the theme "Recognizing User States by Reading Biometric Signals", where they worked on developing a system that recognizes hand gestures in rock-paper-scissors using electromyography (EMG) sensors. Through this, they learned about biometric Read more
We will host a SIG PhysioCHI at ACM CHI 2025, which is held from April 26 to May 1, 2025, in Yokohama. Assistant Professor Perusquia will help the SIG as one of the organizers. Human-Centered Physiological Computing in Practice In recent years, integrating physiological signals in Human-Computer Interaction research has significantly advanced our understanding of user experiences and interactions. However, the interdisciplinary nature of this research Read more
Our lab accepts interns throughout the year. From February 17 to 21, 2025, we welcomed six interns. Five of them completed their internship on February 21, and a final presentation session was held to showcase their achievements. The interns developed high-quality systems that were impressive for just five days of work, making it a rewarding internship experience. We hope they will apply their learnings to future Read more
On January 31, 2025, we held a birthday party to celebrate members whose birthdays fall between October and December. Read more
The Spring Seminar will be held from Tuesday, February 25, 2025, to Thursday, February 27, 2025. If you're interested, please apply using the link below. http://isw3.naist.jp/IS/PubWG/Spring2025/index-en.html Physical and psychological state recognition using biological signals You will develop an application that recognizes a user's physical or psychological state using a myoelectric sensor. On the first day, you will learn basic development procedures and check sample programs. On Read more
Our laboratory's two research projects published in 2023 have been awarded the Human Communication Award (HC Award) by the Human Communication Group (HCG) of the Institute of Electronics, Information and Communication Engineers (IEICE). The HC Award is the most prestigious award conferred by the Human Communication Group (HCG) of the Institute of Electronics, Information and Communication Engineers (IEICE). Approximately one out of every 50 technical research Read more
The top conference in the field of computer graphics, ACM SIGGRAPH Asia 2024, was held in Tokyo from December 3 to 6, 2024. Assistant Professor Hirao received the Best Demo in Show Award in the Emerging Technologies category. Additionally, a group of students, including Mr. Fujiwara from Nara National College of Technology, who is a participant in the NAIST STELLA Program (JST Next Generation Science and Read more
The 33rd SIG Haptics Workshop of the Virtual Reality Society of Japan was held in a hybrid format at Toyama Prefectural University and online from December 5 to 6, 2024. Mr. Iwasaki (M2) presented his research, which is a collaborative work between our laboratory and Keio University. His presentation was recognized as an outstanding research contribution that promotes academic exchange in the field of haptics and Read more
From November 30 to December 4, 2024, at the 36th Australian Conference on Human-Computer Interaction (OzCHI 2024) held in Brisbane, Australia, Adélaïde Genay (University of Melbourne) presented our research. This project was conducted as a collaborative effort between the University of Melbourne, INRIA in France, and our laboratory. Adélaïde Genay, Erika Kimura, Martin Hachet, Anatole Lécuyer, Yutaro Hirao, Monica Perusquia-Hernandez, Hideaki Uchiyama, and Kiyoshi Kiyokawa, "Preparing Read more
From December 1 to 3, 2024, at the joint 34th International Conference on Artificial Reality and Telexistence & the 29th Eurographics Symposium on Virtual Environments (ICAT-EGVE 2024) held at the University of Tsukuba, we presented three research projects. Commissioned faculty member Hagimori presented the research of alumnus Mr. Fujisawa, Ms. Kimura (M2) presented her own research, and Professor Kiyokawa presented the research of an intern Mr. Read more
From November 29 to 30, 2024, at Asia-Pacific Workshop on Mixed and Augmented Reality (APMAR) 2024 held at Ryukoku University, Ms. Matsuda (D2), Ms. Nakada (D1), and Ms. Kimura (M2) presented their research. Additionally, Professor Kiyokawa presented the research of alumnus Mr. Ishizuka on his behalf. Yoriko Matsuda, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama and Kiyoshi Kiyokawa, "Drama Therapy in Virtual Reality: A Study on Session Read more
On November 27, 2024, we held a "Success and Resilience Party" to celebrate our paper submissions, acknowledging both our successful acceptances and the efforts behind our rejections. This gathering served as an opportunity to honor each other's dedication and rejuvenate our spirits. We reaffirmed that while success and failure are inherent aspects of paper submissions, the key is to persist in our efforts. Read more
From November 4 to 8, 2024, Mr. Otsubo (M2) presented his research at the 26th International Conference on Multimodal Interaction (ICMI 2024) held in San José, Costa Rica. Additionally, Assistant Professor Perusquía participated in a panel titled "Multimodal Research in Latin America." Hiromu Otsubo, Alexander Marquardt, Melissa Steininger, Marvin Lehnort, Felix Dollack, Yutaro Hirao, Monica Perusquia-Hernandez, Hideaki Uchiyama, Ernst Kruijff, Bernhard E. Riecke, and Kiyoshi Kiyokawa, Read more
From October 29 to November 1, 2024, at the <i>2024 IEEE 13th Global Conference on Consumer Electronics (GCCE 2024)</i> held in Kitakyushu, Associate Professor Uchiyama presented the research findings of alumnus Mr. Nakamura and received the Presentation Award. Ren Nakamura, Yutaro Hirao, Monica Perusquía-Hernández, Hideaki Uchiyama and Kiyoshi Kiyokawa, "Generalizing Listening Human Behavior: 3D Human Pose Estimation Using Music" (Abstract): Existing methods have utilized active acoustic Read more
The 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR), a premier conference in the AR and VR fields, was held in Seattle, USA, from October 21 to 25, 2024. Our laboratory presented two research projects at this conference. The oral presentation by Mr. Guanghan Zhao (Tohoku University) showcased collaborative research conducted by Tohoku University, Augusta University, Osaka University and our laboratory. Additionally, a poster Read more
The top conference on indoor positioning and indoor navigation, the 14th International Conference on Indoor Positioning and Indoor Navigation (IPIN), was held in Hong Kong from October 14 to 17, 2024, and SineCompass, developed by our lab’s team led by intern Theo Alric, won first place in the IPIN competition. SineCompass is an indoor positioning system that tracks pedestrians by combining WiFi and IMU sensors. IMU Read more
The 37th Annual ACM Symposium on User Interface Software and Technology (UIST), a premier conference in the user interface field, was held in Pittsburgh, USA, from October 13 to 16, 2024. Assistant Professor Hirao presented research conducted in collaboration between our laboratory and the University of Tokyo. (Paper) Takeru Hashimoto and Yutaro Hirao, "Selfrionette: A Fingertip Force-Input Controller for Continuous Full-Body Avatar Manipulation and Diverse Haptic Read more
We held a send-off party for Mr. Hiroki Ota, a first-year doctoral student, as he embarks on a short-term study program at INSA Rennes in France. Supported by the "Support for Pioneering Research Initiated by the Next Generation", the "Support Project Ver.2 for Innovative Doctoral Students in the Field of Multi-disciplinary Research in Advanced Science and Technology (NAIST Granite Program)", and the Japan Student Services Organization Read more
On October 7-8, 2024, at the ACM Symposium on Spatial User Interaction (SUI) 2024 held in Trier, Germany, Mr. Marvin Lehnort from Bonn-Rhein-Sieg University of Applied Sciences presented the results of our collaborative research. Alexander Marquardt, Marvin Lehnort, Hiromu Otsubo, Monica Perusquia-Hernandez, Melissa Steininger, Felix Dollack, Hideaki Uchiyama, Kiyoshi Kiyokawa, and Ernst Kruijff, "Exploring Gesture Interaction in Underwater Virtual Reality" (Abstract) An underwater virtual reality (UVR) Read more
On September 30, 2024, as part of MobileHCI 2024, the Affective Computing for Mobile Technologies (ACIMT) workshop was held in Melbourne, Australia. Assistant Professor Perusquía contributed to the organization of the workshop as one of the organizers. Read more
On September 30, 2024, we held a birthday party to celebrate members whose birthdays fall between July and September. At the end of September, Nicole Hilfer, a short-term exchange student who had been with us for six months, departed. From October, we welcome Joshua Siy (new M1) to our lab. Read more











































